Concept Artist jobs
- Cruel Man StudioKowloon Bay, Kowloon
- Collaborate with the game development team to understand the game's concept, target audience, and desired user experience.
- NexHong Kong
- Ability to design and concept VFX art. ++++.
- Develop tools, scripts, and shaders to streamline asset integration and improve artist workflows.
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- NexHong Kong
- Ability to design and concept VFX art. ++++.
- Develop tools, scripts, and shaders to streamline asset integration and improve artist workflows.
- View all Nex jobs in Hong Kong - Hong Kong jobs - Artist jobs in Hong Kong
- Salary Search: VFX Artist salaries in Hong Kong
- idNerd Studio Ltd.Lai Chi Kok, Kowloon
- Willing to learn and had the ability to pick up production concept quickly.
- This position will be offer initially as contract based position (project based,…
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- idNerd Studio Ltd.Lai Chi Kok, Kowloon
- Design and concept out the UX and mood of a area based on requirements .
- Candidate for this position MUST show ability to design for large space/ canvas beyond…
- CASETiFYNgau Tau Kok, Kowloon
- Conduct market research and visual trend analysis across lifestyle, luxury, and digital artist ecosystems to inform upcoming campaign directions.
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- West Kowloon Cultural District AuthorityHong Kong
- Leading the artistic direction, concept development and space planning and graphic package for exhibitions, ensuring optimal use of space and alignment with…
- idNerd Studio Ltd.Lai Chi Kok, Kowloon
- Storyboarding & Concept Art: Proven experience in storyboarding and concept art creation for video, animation, or game production.
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- idNerd Studio Ltd.Lai Chi Kok, Kowloon
- Concepting & Storyboarding: Produce initial concept frames, scene layouts, and mood boards according to direction from our Head of Production.
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- Steve Leung DesignersHong Kong
- Be able to conceptualize ideas, develop them into achievable solutions and to propose innovative artworks and accessories cohesive to the concept design of a…
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Job Post Details
SENIOR CONCEPT ARTIST
SENIOR CONCEPT ARTIST
Job details
Full job description
Responsibilities :
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Collaborate with the game development team to understand the game's concept, target audience, and desired user experience.
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Create intuitive and visually stunning user interfaces (UI) that align with the game's art style and enhance usability.
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Develop wireframes and user flows to effectively communicate UI/UX concepts and interactions.
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Design and create high-quality 3D game assets, including characters, environments, props, icons, and animations.
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Ensure that UI/UX designs are optimized for various platforms and devices, considering factors such as screen resolutions and aspect ratios.
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Collaborate with developers to implement and integrate UI/UX designs into the game engine, ensuring functionality and visual fidelity.
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Maintain a consistent visual style and brand identity throughout the game, adhering to established art direction and design guidelines.
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Stay up to date with industry trends and best practices in game UI/UX design, graphic design, and interactive design.
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Provide support to the development team on UI/UX best practices, design principles, and user-centered design methodologies.
Essential Skills and Experience :
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Passion for games and a deep understanding of various game genres, player preferences, and current industry trends.
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Proven experience as a game UI/UX designer or graphic designer in the gaming industry, with a strong portfolio showcasing your design skills and creative vision.
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Proficiency in industry-standard design and prototyping tools such as Adobe Creative Suite, Sketch, Figma, InVision, or similar software.
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Solid understanding of design principles, typography, color theory, layout, and composition.
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Strong UI/UX design skills, with a keen eye for detail and the ability to create visually appealing and user-friendly interfaces.
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Knowledge of user-centered design methodologies, usability principles, and user testing techniques.
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Familiarity with game development processes and an understanding of technical constraints and requirements for UI/UX integration.
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Excellent communication and collaboration skills, with the ability to effectively articulate design ideas and provide constructive feedback.
Responsibilities :
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Conceptualize stylized design to give best representation of the game and utilize 2D illustration skills to create mood paintings, character, environment and prop concepts.
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Research visual materials to help develop the contents of the game.
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Work closely with the Art Director to work on the visual style of the game.
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Work closely with the development team to help define and visualise the details within the characters/props and level
Essential Skills and Experience :
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Proficient in illustration and storytelling and demonstrates a strong eye for perspective, colour, lighting, mood and composition.
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Sharp sense of form, shape, silhouette, scale and surface materials.
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Able to work with individuals on the content creation team, to help shape in game assets.
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Effective communication skills with a teamwork oriented mindset.
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Able to create line sketches, paint-over, photobashing, where appropriate to efficiently deliver the ideas.
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Ability to use research and reference material, in support of idea generation, and problem solving.
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Knowledge of game development pipelines, and technical constraints related to art asset creation.
Additional Skills Preferred:
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Basic knowledge of 3D software packages